|Trait 1||Trait 2||Trait 3|
|Immune to fire.||Flippable by quakes and explosions. DOES NOT lose defense, or spiked.||Double Spiked.|
|Move Name||Type||Effect||Effect If Failed||Cost||Notes|
|Ram||Move||Deals 2 damage. (Front)||Deals 1 less damage. (Front)||0 FP||Physical attack.
|Poison Poke||Move||Poisons for 2 turns. (Front)||No effect.||1 FP||Physical attack.
|Homing Bristle||Move||Deals 2 damage. (Enemy)||Deals 1 less damage. (Enemy)||1 FP||Projectile attack.
Cannot miss, no matter what.
|Rock Wall||Variant Move||Gives +1 DEF and fire immunity for 0 - 3 turns. (Ally)||N/A||1 FP||N/A|
|Mean Insult||Variant Move||Gives "Taunt" for 0 - 3 turns. (Enemy)||N/A||2 FP||N/A|
|Sharpen||Variant Move||Gives "Sharp" for 0 - 3 turns. (User)||N/A||1 FP||N/A|
|Solid Shield 1||SP Move||Increases DEF by 1 and gives fire immunity for 3 turns. (Allies)||N/A||5 SP||N/A|
|Solid Shield 2||SP Move||Increases DEF by 2 and gives fire immunity for 3 turns. (Allies)||N/A||10 SP||N/A|
|Solid Shield 3||SP Move||Increases DEF by 3 and gives fire immunity for 3 turns. (Allies)||N/A||15 SP||N/A|
Can withstand most every attack.
Except for anything that pierces, ever.